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Portfolio





Education
Savannah College of Art and Design                                                                                                                                           09/2021 - 06/2025
Bachelor of Fine Art in Animation
           

  • Concentration in Technical Animation / Minor in Visual Effect
     

Film Experience
Alienated                                                                                                                                                                                                 04/2024 - Current
3D Environment and Prop Modeler         

  • Conducted in-depth research on procedural modeling techniques and recorded video guides to enhance the 3D production line.

  • Designed and generated sci-fi plant assets, utilizing hand-painted textures and advanced procedural techniques in Blender to ensure optimal visual composition and storytelling during layouts.
     

Tooth and Nail (Screened at Lift-Off Global Network)                                                                                                         03/2024 - 06/2024
CGI Generalist     

  • Modeled and textured 3D assets for child's bedroom environment while creating lighting render layers.

  • Proactively supervised Flow progress updates while maintaining an additional backup spreadsheet to ensure a seamless integration of assets and high quality final scenes across the production departments.
     

Clean Up Job                                                                                                                                                                                                           11/2023 - 06/2023
Producer and Visual Effect Supervisor

  • Researched materials and delivered live demonstrations for VSFX matte painters, offering hands-on guidance while delegating group responsibilities. 

  • Organized detailed notes for weekly meetings and conducted dailies by providing draw overs and constructive feedback to support both the concept art and 3D team.
     

ZAP!                                                                                                                                                                                                                               08/2022 - 09/2022
3D Environment Modeler

  • Modeled castles in collaboration with the look development team, producing multiple prototypes of architectural designs inspired by medieval Dracula's castle.
     

Work Experience:
MAKE Visual Commercial Animation Workshop                                                                                                                     10/2024 - Current
3D Generalist and Concept Art Lead 

  • Collaborated on a 15-second Dorito commercial by leading the ideation of  environment concepts, sculpting 3D characters, and creating environment assets while maintaining consistent textures.

  • ​Demonstrated strong teamwork and adaptability by effectively collaborating to meet evolving project requirements and tight deadlines, utilizing production organizational tools.   
     

Michigan State University Translation Club                                                                                                                             08/2024 - 08/2024
Graphic Designer                                                                                                                      

  • Designed a professional logo using Adobe Creative Suite to represent the club’s focus on language translation.

  • ​Collaborated closely with the client by creating various design options and incorporated daily feedback, to ensure the design aligned with their vision. 


Brighter Day Natural Foods Market                                                                                                                                             02/2024 - 10/2024
Deli Staff                                                                                                                     â€‹

  • ​Collaborated closely with the client by creating various design options and incorporated daily feedback, to ensure the design aligned with their vision. 

  • Extended teamwork skills by meeting the daily quotas of prepping 100 sandwiches in two hours before opening daily while managing the cash register to ensure a smooth and positive transaction to customers.
     

SCADpro Collaboration                                                                                                                                                                    06/2024 - 03/2024
Creature Concept Artist and 3D Modeler     

  • Analyzed references from previous character designs to conceptualize and sculpt diverse set of enemies with weapon design in Procreate, ZBrush, and Maya.             

 

  • Integrated finalized assets into Unreal Engine Fortnite, focusing on improving the interactive gaming experience through stylized and optimized models. 


Subway                                                                                                                                                                                                    06/2020 - Current
Student Manager Position   

  • Conducted efficient workflow during high-traffic hours by ensuring seamless transactions, timely food preparation, and exceptional customer service.      

 

  • Trusted to oversee team members, delegate task effectively, and maintain a clean safe environment by upholding company standards with precision and reliability. 


Awards and Certificates

  • Project Management Certified                                                                                                                                                                                          01/2025

  • 'Alienated' Nominated First Place in the 2024 MAKE Thesis Grant                                                                                                                      12/2024

  • SCADamp Certificate                                                                                                                                                                                                            09/2024

  • Adobe Photoshop Certified                                                                                                                                                                             05/2022 - Current

  • Dean List Honor Student                                                                                                                                                                                  09/2021 - Current


Skills
Technical   
Hard Surface Modeling  |  Procedural Modeling  |  Texture Mapping  |  Sculpting |  Retopology  |  XGen  |  Lighting

Software   
ZBrush  |  Autodesk Maya  |  Blender | Substance Painter |  Unreal Engine  |  Nuke  |  Autodesk Flow / Shotgrid | Adobe Suite

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